Bodies.xml
Location: root/data
Defines regions of the body and contraband.
Usage
<bodies>
<loc id="" rect=""/>
<contra type="" loc="" file="">
<offset body="" val=""/>
</contra>
</bodies>
Body region:
- id: ID of the body region that can be referenced elsewhere.
- rect: The area of the body region represented by a rectangle.
Contraband:
- type:
gun,knife,bomb,drugsType of contraband. - loc:
back,legr,leglRegion of body the contraband is on. - file: Filename (and extension) of the image in root/faces
- body: The body ID, i.e. M0, F0 etc.
- val: The amount the sprite is offset by in the format "x y".