Bodies.xml

Location: root/data

Defines regions of the body and contraband.

Usage

<bodies>
  <loc id="" rect=""/>

  <contra type="" loc="" file="">
    <offset body="" val=""/>
  </contra>
</bodies>

Body region:

  • id: ID of the body region that can be referenced elsewhere.
  • rect: The area of the body region represented by a rectangle.

Contraband:

  • type: gun,knife,bomb,drugs Type of contraband.
  • loc: back,legr,legl Region of body the contraband is on.
  • file: Filename (and extension) of the image in root/faces
  • body: The body ID, i.e. M0, F0 etc.
  • val: The amount the sprite is offset by in the format "x y".